package com.mew.chess.core.game.bjl.game.common;



/**
 * 百家乐 配置
 * @author dylin
 */
public class BjlConstantValue {
  public static final int MAX_USER = 20000;
  public static final int PAIR = 8;//多少副牌

  public static final int OVER_TIME=40;
  public static final int PREPARE_TIME=500;
  public static final int SHUFFLE_TIME=3000;
  public static final int DEAL_CARD_TIME=5000;
  public static final int START_BET_TIME=10000;
  public static final int OPEN_CARD_TIME=10000;
  public static final int PAYMENT_TIME=10000;
  public static final int PLAY_PUSH=200;

  public static final String USE_CARD_NUMBER_SEC="225-360";//使用牌数 区间
  public static final int BIG_PLAYER_NUMBER=8;//大玩家人数

  public static final int ROBOT_INIT_NUMBER=0;//机器人初始数量
  public static final int ROBOT_MAX_PLAY_NUMBER=10;//机器人最大游玩次数
  public static final String ROBOT_GOLD_SEC="50-300";//机器人 背包金额 区间
  public static final int[] ROBOT_BET_PROB={30,25,20,15,5,5};//机器人 押注使用筹码几率
  public static final String ROBOT_BANKER_WIN_SEC="42-48";//机器人 押注庄家赢概率区间
  public static final String ROBOT_IDLE_WIN_SEC="42-48";//机器人 押注闲家赢概率区间
  public static final String ROBOT_EQUAL_WIN_SEC="0-10";//机器人 押注平概率区间
  public static final String ROBOT_BANKER_TWO_WIN_SEC="0-4";//机器人 押注庄对赢概率区间
  public static final String ROBOT_IDLE_TWO_WIN_SEC="0-4";//机器人 押注庄对赢概率区间

  public static final int MAX_BET_LIMIT=100;//压注限额

  private BjlConstantValue() {
  }

}